Wednesday, June 30, 2021

Real and Fictional Space Stations

By Jan S. Gephardt

I love both real and fictional space stations. Anyone who’s read my books, or the blog posts I’ve devoted to this topic will probably roll their eyes and say, “No. Really?”

Yeah, really. You got me. I love the whole idea, and I’m endlessly fascinated by the many visions of what a space station—or space habitat—could be.

Why? I’ve enjoyed science fiction for decades. When I was a kid I thought of sf books as “the books that give you stuff to think about.” (Perhaps I should clarify: I considered that a good thing). I was interested in how we humans might someday live somewhere other than on Earth.

Throughout human history, there’s always been a healthy exchange of life influencing art, which then influences life. In the case of real and fictional space stations, that’s definitely true.

When it comes to space exploration, the “art part” came first. From flip phones to satellites to space stations, visions cooked up by science fiction writers, artists, and filmmakers electrified and inspired several generations of 20th-Century rocket scientists, engineers, and designers.

Buzz Aldrin on the Lunar Surface July 20, 1969.
Astronaut Buzz Aldrin, lunar module pilot, stands on the surface of the moon near the leg of the lunar module, Eagle, during the Apollo 11 moonwalk. Astronaut Neil Armstrong, mission commander, took this photograph with a 70mm lunar surface camera. (NASA/Wikimedia Commons).


Living Somewhere Other than on Earth

I was a schoolkid when Neil Armstrong and Buzz Aldrin landed on the moon on July 20, 1969, so I remember the excitement (and the setbacks) of the Space Race.

But that timing means more than just that I’m now “older than dirt.” It means I was an idealistic art major who embraced the environmental awareness of the 1970s. Concerned as I was about Earth’s future, I hated dystopian sf stories in which humans left a dying, poisoned Earth for supposed “greener pastures” (to, um, . . . poison and kill those, too? Great legacy, humans!).

Back then, a lot of us feared the “population explosion” that was supposedly going to devastate the planet. This was the era when Harry Harrison wrote his 1966 novel Make Room! Make Room!, from which the 1973 movie Soylent Green was adapted.

Space habitats interested me, but not as places to flee after the earth dies. I was interested in their potential to ease some of the environmental pressure on our natal planet.

The "Earthrise" photo.
Earthrise, taken on December 24, 1968, by Apollo 8 astronaut William Anders. (NASA/Wikimedia Commons).


Digging into the Details

I wasn’t the only one interested in what were then called “Space Colonies.” NASA commissioned multiple studies into the feasibility of space-based habitats for humans.

Rana Station’s design origins came from those studies. The idea is a surprisingly old one, but interest at NASA proliferated, starting in the 1970s. The differentiation between real and fictional space stations got kinda thin when the ideas came from the space agency.

That is, until a Senator named William Proxmire made a big fuss about them as a waste of taxpayer money, and gave the programs a Golden Fleece Award. Publicly humiliated, the powers-that-be swiftly shut down that line of inquiry.

I felt wary of the “space colonies” idea, in any case. Colonialism was rightfully beginning to receive a lot of pushback. The idea of being a colonist dependent on corporate control smacked way too much of being trapped in a “company store” scenario.

Cutaway views of a Stanford Torus and a Bernal Sphere from the mid-1970s.
Two classic paintings by Rick Guidice, showing cutaway views of a Stanford Torus and a Bernal Sphere. (NASA via Space .com).


Real and Fictional Space Stations

“Space colonies” may have received a decades-long black eye, but we clever apes didn’t stop thinking about space. Nor have we stopped studying it, nor longing to explore space in person, as well as with our robots.

And in the name of exploring it in person, we started building space platforms where we could experiment. When I went into high school, the only kind of space stations anywhere that we knew about were those in science fiction.

The year before I graduated, the Soviet Union successfully launched Salyut 1. The early history of the Salyut series, Almaz (Soviet military) stations, and US Skylab included a lot of problems. Even so, ever since April 19, 1971 we have lived in an age of both real and fictional space stations.

I’m not sure it’s possible to explain how huge that step still seems. Nor my pleasure that I was privileged to (vicariously) see it happen.

Early space stations SALYUT 1 (rare photo), SKYLAB, and MIR.
Early space stations, L-R: Salyut 1, a rare photo of the first-ever-space station; Skylab; Mir. (See credits below).


Real Space Stations

The earlier stations weren’t as large or long-lived as the later Mir (1986-2001) and the International Space Station (commissioned by President Reagan in 1984 the first pieces went up in 1998, and development is ongoing to this day.

Are you old enough to remember when the ISS first went up? Or has it always been out there, hanging out in space since you’ve been alive?

Have you ever glimpsed it passing overhead? I’ve seen it—or at least I've thought I saw it—several times. But I usually can’t, because I live in a brightly-lit city with lots of trees. That means light pollution and an obstructed horizon. Thus, even when it’s a clear, cloudless night, station-spotting is a challenge. But when I can glimpse it, I’m always delighted.



Life Influences Art

The conversation between real and fictional space stations continues. Rana Station and I owe a long string of debts of gratitude to the International Space Station.

I’ve watched hours of videos showing the inhabitants of the ISS demonstrating various aspects of living and working in microgravity. I hope that’s helped me create more realistic depictions of things that happen in and around Rana Station’s Hub.

It’s from NASA information that I began to learn about the physical havoc human bodies undergo in any environment that strays too far from Earth-normal gravity.

These findings are the basis for my novels’ limitations on the hours one may spend “up top,” in the microgravity of Rana’s Hub. There are set lengths of time beyond which characters are not allowed to work in microgravity. These are my best guesses, based on what I’ve been able to find in available literature.

Infographic: women and men have different bodily reactions to microgravity.
This diagram shows key differences between men and women in cardiovascular, immunologic, sensorimotor, musculoskeletal, and behavioral adaptations to human spaceflight. (NASA/NSBRI).


Lessons from a Real Space Station

Making babies in something other than Earth-normal gravity? I find it hard to swallow the idea that we could do that without danger to both mom and baby (it’s hard enough, here on earth!). Mouse sperm is one thing, but there haven’t been nearly enough studies of the entire process and long-term effects, even in smaller animal species, to reassure me.

Meanwhile, the bottom line is clear, based on more than two decades of research (including a certain fascinating twin study)on the ISS. If we ever want to live and produce future generations any place besides on Earth, we’ll need to do one of two things.

Either we must change our biology, or we must create non-terrestrial habitats that support the biology we’ve got. There’s already ample science fiction that explores either choice. Art points to problems and opportunities with each direction.

I imagine genetic modifications may form a part of our future. But on the whole, I’m betting we’ll prefer the second option, and build to suit our biology. The "conversation" between real and fictional space stations continues!

IMAGE CREDITS

I owe a ton of thanks to NASA for the vast majority of the imagery in this blog post. Not only do they have an inside scoop on “all things space,” but their imagery is blissfully in the public domain (and also my blog posts normally fall under the “fair use” exclusion).

I also owe a massive debt of gratitude to Wikipedia and the Wikimedia Commons, which provided easy-to-find source information for the photos  I used. Makes giving credit where credit is due lots easier!

Specifically, the MOON LANDING PHOTO of Buzz Aldrin by Neil Armstrong is courtesy of NASA, NASA Image and Video Library, Public Domain, via Wikimedia Commons. The iconic "EARTHRISE" photo, taken by Apollo 8 astronaut Bill Anders is courtesy of NASA, Public Domain, via Wikimedia Commons.

The NASA CUTAWAY VISUALIZATIONS montage features two paintings by Rick Guidice: Cutaway views of a Stanford Torus and a Bernal Sphere from the mid-1970s. Via Space.com.

Credits for the photos in the "EARLY SPACE STATIONS" montage: Salyut 1, an extremely rare photo by Viktor Patsayev (fair use), via Wikipedia. Final Skylab Flyaround, by crew of Skylab 4, courtesy of of NASA, Public Domain, via Wikimedia Commons. Mir, from the Space Shuttle Endeavour, courtesy of NASA, Public Domain, via Wikimedia Commons.

The video about the assembly of the International Space Station components was created and published by ISS National Laboratory, and shared via YouTube. The "Women and Men—In SPACE!" infographic is courtesy of NASA and NSBRI, the National Space Biomedical Research Institute. Many thanks to all!

Wednesday, June 23, 2021

Almost There

By Jan S. Gephardt

To quote Red Leader Garven Dreis, we’re almost there!

In this case, I mean we’re almost to the point where A Bone to Pick is available and ready to read. Almost. We’re close enough that I can at last announce a presale offer on Amazon, in both the US and the UK.

I’m also almost to the point where Advance Reader Copies (ARCs) are ready to go out as review copies. I’ll send them to my Street Team and other selected people (learn more about that process—and how to get one—when you subscribe to my newsletter).

The official release date is September 15, 2021. Take advantage of the presale offer to get it first thing on Release Day, and also to get it at an almost-half-off discount!

"A Bone to Pick.”
Pre-order A Bone to Pick as a Kindle ebook for a significant discount. Cover art © 2020 by Jody A. Lee.


What is A Bone to Pick? It’s the way-too-long-in-coming second novel in my XK9 “Bones” Trilogy. What’s it about? Here’s a book description.

XK9 Rex is a dog who knows too much.

Now his past is gunning for him.

Rex and his Packmates were bio-engineered and cyber-enhanced to be cutting edge law enforcement tools. So smart they’re considered uplifted sapient beings on Rana Habitat Space Station. Rex may be the Leader of the Pack on Rana, but his past is still gunning for him.

Before Rex came to Rana Station, he ran afoul of Transmondian spymaster Col. Jackson Wisniewski. He deliberately flunked out of the espionage program and threatened Wisniewski’s life. Now Wisniewski wants Rex dead. Transmondian agents watch and wait for any opportunity to strike.

Rex takes pains to evade his old enemy. His human partner, Charlie, faces a different struggle. He works to recover from catastrophic injuries – and comes face-to-face with a once-in-a-lifetime love he thought he’d lost forever.

Can Rex and Charlie confront their pasts and secure their futures? Or will events force them to sacrifice everything?

“The Other Side of Fear,” “What’s Bred in the Bone,” and “A Bone to Pick.”
Cover art for The Other Side of Fear, a prequel novella about the XK9s, is © 2020 by Lucy A. Synk. Covers for What's Bred in the Bone and A Bone to Pick are © 2019 and © 2020 respectively, by Jody A. Lee.


Almost There

I’m hopeful that I have made A Bone to Pick complete enough within itself that it will stand alone. Early returns from my Brain Trust look good.

I had a lot of fun writing this book. I enjoyed interweaving a romantic subplot (and making things tough for the would-be lovers). The Izgubil investigation continues, of course, with new twists and revelations. The XK9s face enemies both old and new – and the complexities that come with taking on the responsibilities of sapient beings begin to baffle and bemuse them.

I’ve tried to make this book as entertaining as possible. Some readers may be pleased that I reached gender-parity with the point-of-view (POV) characters in this book. In What’s Bred in the Bone there were three: Rex, Charlie, and Shady. Kinda heavy on the guys. We get to ride along in the head of a new, fourth POV this time, with Hildie’s point of view. I hope you’ll agree that she adds a new dimension.

I could say more, but I’ve hinted at enough spoilers already.

I’ve poured a lot of energy and time into this project, as readers of last week’s post may have discerned. I’m excited for you to read it. But it’s the second book in a trilogy. A reader undoubtedly will get more out of A Bone to Pick, if they read the first book, What’s Bred in the Bone, first. If you haven’t yet read it, here’s your chance!

“What’s Bred in the Bone.”
Published in a number of formats, What's Bred in the Bone, the first book in the XK9 "Bones" Trilogy, is available from a variety of booksellers. Cover art is © 2019 by Jody A. Lee.


XK9 Rex is a dog who thinks too much

. . . and it could get him killed.

Rex and his Packmates were bio-engineered and cyber-enhanced to be cutting edge law enforcement tools, both smart and verbal. But there’s smart . . . and then there’s sapient. In the star systems of the Alliance of the Peoples, that’s a legal distinction with potentially deadly consequences for XK9 Rex and his Pack.

Sold to a police department on an in-system space station, Rex trails a pair of murder suspects. But his rookie mistake in microgravity, plus a catastrophic spaceship explosion, sideline both Rex and his human partner, Charlie.

But Rex’s keen senses picked up a vital clue about the exploded ship. He knows he must get the humans to listen to him somehow, even if it means breaking protocol. He doesn’t realize that protocol hides an ugly truth: XK9s are more than forensic tools with cold noses and wagging tails. When Rex takes an independent hike to HQ, he blows open an international conspiracy that could destabilize the entire system . . . and place all XK9s everywhere in mortal peril.

If you haven’t read it yet, there’s no better time than the present to get your copy. But maybe you’d like to know more about the XK9 “Bones” Trilogy. What’s the idea behind it? Here’s the trilogy’s description.

Can a pack of uplifted police dogs find a home among the stars?

Or will their creators hound them to extinction?

The XK9s are super-smart dogs, bio-engineered and cyber-enhanced to be cutting edge law enforcement tools. But do smart and verbal equal sapient? In the star systems of the Alliance of the Peoples, that’s a legal distinction with potentially deadly consequences for XK9 Rex and his Pack of canine super-sleuths.

When Rex, his Pack, and their human allies on Rana Habitat Space Station tackle a grisly mass-murder case, more than an interstellar pleasure ship blows wide open. Now the people behind the XK9 Project, and their sponsors in the system-dominating Transmondian government, are desperate. They’ll do all they can to erase the evidence of their international conspiracy, before inspectors from the powerful Alliance of the Peoples can investigate.

Will Rex and his Pack run down the perps and defend their sapience claim? Or will their enemies destroy them?

four running XK9s.
XK9s Tuxedo, Victor, Razor, and Rex are headed somewhere in a hurry! Illustration artwork © 2020 by Lucy A. Synk.


"Almost There" is Relative

Don’t get me wrong. I’m really excited to have a finished manuscript of A Bone to Pick. It’s literally the labor of years. But it took fewer years by far than What’s Bred in the Bone. And I really, really hope that Bone of Contention will be ready even sooner than that.

So, then. When do we get Book Three? Well, I’m working on it now. I don’t have a cover yet, but I do have a title, Bone of Contention. And I have an ever-more-detailed concept.

How close am I? Well, I have an established world and characters. Also a lot of ideas, a handful of early-draft scenes, and a partial outline.

And a book description! Can’t forget the book description. It may not be the final book description. But more experienced hands than me have advised that it’s a good practice to write a book description as part of starting a novel project. That way, when inevitable conundrums arise when the author’s drafting the novel, the book description can help keep things on track.

XK9 Rex is a dog who dreams too big.

Now he may lose everything.

Rex and his Packmates were bio-engineered and cyber-enhanced to be cutting edge law enforcement tools. But they’re more than super-smart forensic tools with cold, wet noses and wagging tails. Their human allies on Rana Station claim the XK9s are sapient beings.

Rex and the Pack have begun to enjoy the freedom Ranans believe they deserve. But they also have work to do. They’re hot on the trail of a murderous gang that explodes spaceships in the Black Void of space—killing all the souls onboard.

Mass murder in the Black Void is a hideous crime. But in the far-flung systems of the Alliance of the Peoples, trafficking in sapient beings is the most-reviled crime of all.

Inspectors from the Alliance of the Peoples are headed to Rana, to test the XK9s’ sapience claim. The leaders of the XK9 Project that created Rex and his Pack deny wrongdoing. And the system-dominating Transmondian Government that sponsored the XK9 Project will do anything they must to protect themselves.

Even if it means destroying every XK9 in the universe.

Updates to “Almost There”

This post contains a lot more information than I usually give on “Artdog Adventures” or even “The Weird Blog,” about my projects-in-progress. Those blogs generally cover more wide-ranging topics. (These blogs have featured the same material in recent months, presented simultaneously. Both my sister and I found ourselves stretched too thin to write multiple blog posts each week and cover all the other things we needed to do.)

Why not take a look?
XK9s Petunia, Crystal, Cinnamon, Scout and Shady invite viewers to take a look at ways to get updates. Illustration artwork © 2020 by Lucy A. Synk.


If you like more “behind-the-scenes” information about what I’m writing and how it’s going, the place to look is my monthly newsletter. Its readers get sneak peeks, bonus materials, and free giveaways that our blog readers never see. If that interests you, please give it a try!

Here on this blog, you’ll see more about A Bone to Pick when we get closer to the September 15, 2021 release date. Meanwhile, next week I’ll return to one of my favorite blog subjects—space stations, in science fiction and real life.

IMAGE CREDITS

Admiration, honor, and thanks to my marvelous illustrators, Jody A. Lee and Lucy A. Synk. See cutlines on individual images for copyright notices. You may feel free to reblog or repost any images used in this post if you want, but please show respect: link back to this post and acknowledge the image creators and their copyrights. We appreciate it! 



Wednesday, June 16, 2021

Writing "A Bone to Pick"

 By Jan S. Gephardt

After I finished What’s Bred in the Bone and published it in 2019, I thought writing A Bone to Pick would be lots easier than writing the first book in the Trilogy. After all, I had an outline. I had scenes, cut from the first novel, all ready to go into the second one. It was partly written already! I should easily have it ready to go by 2020. A year, maybe 18 months, tops, because I know I’m a slow writer. But seriously. What could possibly go wrong?

Right? Easy-peasy!

Except, not so much. I published What’s Bred in the Bone (accidentally early) at the very end of April, 2019. I’ve now passed the 2-year anniversary, and I’m still waiting for the Brain Trust to deliver final thoughts on A Bone to Pick. So, what the heck happened?

The covers of “What’s Bred in the Bone” and “A Bone to Pick,” by Jan S. Gephardt.
Cover artwork for What’s Bred in the Bone is © 2019, and artwork for A Bone to Pick is © 2020, both by Jody A. Lee.


As much Room as it Takes

I learned a lot of things about my craft while writing A Bone to Pick, for one. I also ran up against an immutable “natural law,” that I used to think was self-indulgent foolishness: a story takes as much room as it takes, to tell it well. Some story ideas naturally fit the “short story” length. Others need more room. Some need a lot more room.

One of my earliest mentors often said “there’s no manuscript that can’t be cut.” He was trying to help me be more succinct, and in that sense he was absolutely right. There is no manuscript that can’t be cut. Often, judicious cutting makes for a much better, more readable manuscript.

But “can be cut” and “should be cut” turn out to be two different things. In a recent blog post, I addressed some of the issues that can arise when a story is cut too ruthlessly. The short version of that post: if you try to squeeze a story into too short a length, you risk destroying the readers’ experience.

First-Draft Blues

I also discovered that in writing A Bone to Pick's outline I had made some leaps of logic that didn’t apply. Turns out, thinking that you have an outline all figured out, and even that you already have the book partly written . . . may or may not be a good thing.

It can be good, because revising is (sometimes) faster than writing from scratch. But it also can be bad, because working from previously-written scenes can partially constrain my thinking and make me miss things. It is likely that many of the partly-written scenes will end up more like writing prompts than recognizable scenes in the final draft.

When I first start working on a plot, For me it’s actually not so much like the Shannon Hale quote about scooping sand into a box that I’ve used in earlier posts. It’s more like I know how I think I want some parts to go.

But there are other parts where it’s a complete mystery.

“Then a Miracle Occurs”

Two cartoons. The first, by Sidney Harris, shows two men at a chalkboard. They stare at a long, complex equation, in the middle of which it says, “Then a miracle occurs.” One says to the other, “I think you should be a little more specific, here in Step 2.” The second, by Jessie Liu titled “How to Write Good Code,” shows a complex diagram for creating a project. At the top it says “Start project.” Next: “do things right or do them fast?” There’s a sequence branch for “right,” and one for “fast,” but no matter which steps you take, the arrows eventually lead to “Throw it all out and start over.” Next to that diagram is a smaller one. In it, an arrow leads from a large question mark to “Good Code.”

Turning a collection of rough ideas into an enjoyable novel involves similar processes. (See credits below).


Quite often, the “complete mystery” parts, the parts where “a miracle occurs,” or where the big question-mark somehow becomes “good code,” turn out to be the best scenes. But getting to them is a matter of feeling one’s way along.

In truth, it’s a difficult process to extrapolate a first draft out of initial ideas, partially-written scenes, and a vague sense of the novel’s general shape.

I’m reminded of the parable of the blind men trying to describe an elephant. Outlining is fine, in its place. But I’m not smart enough to discern all of the realities that writing through the events will reveal to me. I’m lucky to go five chapters before I stumble on something that takes me into new and interesting territory.

To use a different metaphor, it might be a scenic turnout on the “highway” of the novel. It might be a detour that takes me around a terrible wreck or a place where the road becomes impassable. Or maybe it wanders off into the hinterland to a dead end.

Clockwise from top: a scenic pullout, a detour, and a dead end.
When a writer deviates from the outline, it might be a scenic pullout (top) along the path of the story. Perhaps it’s a necessary detour (lower R) to avoid a problem. Or maybe it’ll turn into a dead end (lower L) in the middle of nowhere. It’s not always clear (See credits below).


A Context-Changing Midpoint

In plot structure, the Context-Changing Midpoint comes very nearly exactly in the middle of the book. Something happens, or the protagonist has an important revelation, and it changes everything.

While I was writing A Bone to Pick, I experienced a Context-Changing Midpoint of my own. Perhaps ironically, it came at what turned out to be almost the exact mid-point in my process of writing this novel.

A member of my Brain Trust told me that the first half of my book was a disaster (she used nicer language). Boring in some places I’d hoped were intense, the pacing dragged, the story didn’t seem to be going anywhere. What was wrong with me? I was a better writer than that, she said (angrily).

The Front End needs a Little Repair

The results of a crash test: the little yellow car’s front end is basically annihilated.
This was kind of how I visualized my project, after a member of my Brain Trust reacted badly to the first half (Green Car Reports).

Bottom line, however: I needed to trash it. Start in a completely different place, beginning after the part she’d identified as bad.

First reaction: The heck I do! (I didn’t use language that nice).

Second reaction: But this is a member of my Brain Trust! She has excellent judgment!

Third reaction: The heck I do! (I didn’t use language that nice).

Fourth reaction: Oh, damn. She might have a point.

So, I looked at it again. I realized, first of all, that I was really committed to starting the book where I had started it, and including (somehow) the part she’d objected to. She was right about the pacing and drama in that part, however. It was too static.

How do I fix this Thing?

The realization gradually dawned on me that the problematic part wasn’t so much inherently boring, as that I’d handled it badly. For one thing, I’d robbed it of conflict. I’d placed the entire burden of carrying those scenes on one character. But the conflict he confronted was the sort that in most contemporary books demands two point-of-view characters.

Should I break from my original, three-POV pattern in the first book, and add a fourth POV in this one? I forget which Brain Trust member advised me that readers don’t care how many points of view there are. They care if it’s a good story.

Got that right, whichever one it was. So, okay.

Racing the Ticking Clock

XK9 Rex runs above a ticking clock.
I felt as if Rex and I were racing against time in more than one way (See credits below).

But if I added a whole new point of view, I’d have to do a major revision. A new POV would require more words, and the book was already running “on the long side.” Worse, I had already hit the date on the calendar when I’d planned to be completely finished with writing A Bone to Pick!

But did any of those objections mean I should stick with the version I had?

No. Of course not. So I sucked it up, hid all the calendars, and took another run at it. The book will be as long as it needs to be, and take as long as it needs to take, became my operating guideline. My objective was to write the best book I could. Any other consideration wasn’t relevant, because it didn’t have anything to do with that central objective.

The Denouement

I guess we’ll soon see how I did.

Early returns from the Brain Trust have been encouraging. Ultimately, we’ll have to see what readers think.

Next week I’ll write about the presale offer. Once the Brain Trust has had their say, I’ll try to get everything finalized so I can send out Advance Reader Copies in July (subscribe to my newsletter, to learn how you can get one!).

The Official Release Date is September 15.

So! When will we see Bone of Contention?

To answer the next question, yes, I’m already at work on the third book of the Trilogy. When will it be finished?

Well, I already have a partial outline. There’s a whole section of scenes I cut from earlier versions of earlier books, that I plan to use in this one. So, it’s partly written already! I should easily have it ready to go in 2022. A year, maybe 18 months, tops, because I know I’m a slow writer.

But seriously. What could possibly go wrong?

IMAGE CREDITS:

BOOK COVERS:

First of all, I owe deep gratitude to my wonderful cover illustrator, Jody A. Lee, who has created both covers for the Trilogy so far. The cover for What’s Bred in the Bone is © 2019, and the one for A Bone to Pick is © 2020, both by Jody. She persevered, even when the undulating terraces and weird perspective of Wheel Two in the background threatened to drive both of us crazy.

A MIRACLE AND GOOD CODE:

Deepest thanks to Sidney Harris and his original publisher, The New Yorker, for the “Miracle equation” cartoon, and to Amor Mundi where I found a decent-quality version of this much-memed classic image (and thanks to the Cleveland Centennial, for guiding me to the original credits). I offer up yet more thanks to Jessie Liu 刘翠 @jessiecliu on Twitter, for the “Good Code” diagram.

DEVIATING FROM THE ROAD:

For the gorgeous shot of the scenic pullout along the Oregon coast, I am grateful to AAA. Moving clockwise on the “Deviating from the Road” montage, I want to thank New Jersey 101.5 for the “Detour” sign, and Andrew Capelli’s Active Rain blog, for the photo of the “Road Ends” sign. I think it metaphorically did all of these things while writing A Bone to Pick.

EVERYTHING ELSE:

Many thanks to Green Car Reports for the photo of the crash test of the unfortunate little yellow car. In the final graphic, I am grateful to Lucy A. Synk for her © 2020 illustration of XK9 Rex at a full-out run, and to Dirk Ercken via 123rf, for the “Time is Running” illustration. All montages were assembled by Jan S. Gephardt.

Wednesday, June 9, 2021

Virtual ConQuesT 52

 By Jan S. Gephardt

Compared to some authors I’m slow, but Virtual ConQuesT 52 was my first virtual sf convention using interactive video tools.

Throughout the months since March 2020 I’ve periodically participated in Facebook-based Concellation. Last year I pre-recorded myself reading Chapter One of The Other Side of Fear for Virtual DemiCon 31. But this year I was in the final throes of preparing a finished draft of A Bone to Pick, and just didn’t have the psychic energy for Virtual DemiCon 32 (my friends in Des Moines were very gracious and understanding, for which I thank them).



One for the Home Team

Readers who’ve followed this blog/my Artdog Adventures blog for several years may remember that ConQuesT in Kansas City is my “home” convention. I’ve blogged about it many times over the years (follow the links for examples).

ConQuesT didn’t exactly have a convention last year. But they had more time to organize a virtual event this year. For the first time in decades I didn’t participate in the ConQuesT Art Show, but I did agree to participate in panels. So, how did Virtual ConQuesT 52 go?

Well, in some ways it was almost like being on regular panels.

How did they Conduct the Panels at Virtual ConQuesT 52?

We conducted our panels on Zoom. By now I guess everyone who regularly uses a computer for communication has experienced a Zoom meeting. My writers group has stayed in weekly contact all through the pandemic by using Zoom, so I was well familiar with this interface.

A cartoon by Tom Fishburne demonstrates some typical Zoom meeting issues.
We had the occasional frozen screen during Virtual ConQuesT 52, but not often (by permission from Tom Fishburne, The Marketoonist).

I also have been on Discord chats before, but this was my first really positive experience with the program. Previous attempts have been unguided attempts to connect with groups who also didn’t seem to have much clue what they were doing with it. This time around, with people actually interacting, I enjoyed it (more on that in a bit).

Once the live-on-Zoom panels were finished, the concom posted recordings of them on a dedicated Twitch channel. That way if you were a member of the convention you could access the panel any time you wanted during the con. Once I figured out how to get on, it was pretty easy to use.

An Art Panel at Virtual ConQuesT 52

I may not have had artwork in the show, but I did participate in one art-related panel at Virtual ConQuesT 52. I moderated, facilitating a discussion of each artist’s unique approach.

Panelists were our Artist Guest of Honor, Toni Taylor, graphic designer/artist/game creator Harold Sipe, and fellow Kansas City artist Allison Stein. I misunderstood the end-time, so I kinda aced myself out of my own process description (I demonstrated how I created Common Cliff-Dragon—Male).

The ConQuesT panel description for "Behind the Curtain”: The Process Behind the Art read: “Every artist develops their own style, and works with their tools in their own way. In this panel, the moderator will display some of the art by the artists on the panel, and give the artists some space to walk through the process of creating the piece, giving a view “behind the curtain” into their artistic processes.”

Screen-grab from Virtual ConQuesT 52’s Twitch feed.
Here’s a glimpse of how the video for “Behind the Curtain” looked on Twitch. (Image courtesy of ConQuesT 52).


Toni Taylor, Starchild Art

Each of the panelists has a unique take on their approach to their artwork. Taylor described some of the considerations that go into her portraits, including totems, spirit animals, and places that hold special meaning for the subject. See some of them on her website and Facebook page.

Harold Sipe, Small Monsters Games

Sipe gave us a behind-the-scenes look at how he and his wife conceived of their “Takeout” card game, and the process they went through to refine the idea, then design, test, and build it. He also showed us screen-shares of the finished cards, and his website.

Allison Stein, Author, Artist, TV Addict, Geek Princess, and Cat Servant

Stein described the ways she develops her whimsical creations, featuring birds of all types (my particular favorites are her owls), bunnies, octopi, cats, dragons, and more. She described the wide range of media from which she selects tools and add-ons to make each tiny piece unique. Catch glimpses on her website, Fine Art America page, and Etsy store.

My Panels with Writers at Virtual ConQuesT 52

Most of my panels at Virtual ConQuesT 52 involved some aspect of writing. I moderated all but one. Allison Stein, who also is a writer as well as an artist, moderated that one, about writers groups, and she handled it brilliantly. Barbara E. Hill, Lynette M. Burrows, and M. C. Chambers joined us for that one. We discussed several excellent local writers’ groups and how important it can be for a writer to find a good one.

4 screen-grabs from Virtual ConQuesT 52’s Twitch feed.
This montage shows moments from each of my four writing-related panels on Twitch (Images courtesy of ConQuesT 52. Montage by Jan S. Gephardt.)

We discussed our personal publishing journeys (each one different) with Guests of Honor Becky Chambers (no relation to M. C., as far as I'm aware) and Dan Wells, plus the science fiction writer Claire McCague. Readers of this blog know I’m a partner in Weird Sisters Publishing.

Two other writing-related panels focused on specialized writing topics.

Food in Fantasy provided a fun conversation with Claire McCaig and Reed Alexander. It explored all the ways that food can and has featured in both culture and pivotal scenes. We explored our own writing, and also the writing of others.

Trials and Tribulations of Running an Interstellar Space Station is probably going to provide a basis for a future blog post. Guest of Honor Becky Chambers, science fiction writer Claire McCague, and dedicated science fiction fan Michael Kingsley joined me for that one.

Overall a Good Experience at Virtual ConQuesT 52

We experienced a number of tech glitches during my first panel on Friday. How's Your Apocalypse was mostly designed to introduce Guests of Honor Becky Chambers, Dan Wells, and Toni Taylor. But Friday afternoon of the con is usually a lightly-attended time period. And once we got the bugs worked out, the convention went well, as far as I could tell.

Screen-grab from Virtual ConQuesT 52’s Twitch feed.
Here’s a glimpse of how the video for “How was Your Apocalypse?” looked on Twitch. (Image courtesy of ConQuesT 52).

I won't say I want to conduct all-virtual conventions from now on. But the more we use the technology, the more possibilities open up. People who wouldn’t have been able to attend in person had a chance to participate virtually.

The Twitch feed with its recordings opened the previously-unavailable opportunity to view and enjoy panels, even when they ran opposite something else I wanted to see. Now that we have the technology and know how to use it, I hope more and more conventions maintain a virtual presence. Even when the main event goes back to in-person.

Have you participated in a virtual science fiction convention? Please use the Comments section below to tell us what you thought!

IMAGE CREDITS

Many, many, many thanks to our image sources for this post! We appreciate the gracious Tom Fishburne, The Marketoonist, for permission to use his cartoon on this post, and we’re forever indebted to Virtual ConQuesT 52 and their guests for permission to post screen-grabs from their Twitch feed. This blog post would be pretty boring to look at without them!