Showing posts with label writing issues. Show all posts
Showing posts with label writing issues. Show all posts

Tuesday, June 2, 2020

Knocking off the zeerust

Science fiction writers with long careers may be forced to decide about knocking off the zeerust from some of their older works.

What is "zeerust"? 


We've all seen it--it's what you might call "retro futuristic" ideas, looks, or concepts. It's "zeerusty" if at some point in the past it seemed futuristic, but now it just looks quaint or dated. We can thank Douglas Adams of The Hitchhiker's Guide to the Galaxy (and so much more!), for this word.

A black-and-white still photo from the 1927 movie "Metropolis," showing an Art Deco cityscape at night with lights.
A city scene from the 1927 movie Metropolis. (photo courtesy of CCNY Libraries).

Another description might be "Raygun Gothic," which refers to the tropes and idiosyncracies found in "Golden Age" pulp science fiction. You know it when you see it. "From about Metropolis till the dawn of Star Trek's original series. For example, the Hugo Award is an example of a classic Retro Rocket.

I did a whole series of posts on this phenomenon back in October 2018, although I didn't know the word "zeerust" at the time. The posts highlighted videos from the 1920s through the 1950s that featured "Futuristic" visions of "Tomorrow" in general, of kitchen technology, of automotive technology, and the kind of houses we might live in

As the opening line indicates, I was reflecting on writing careers that have lasted long enough for earlier works to have acquired some zeerust. For writers in my age range, their book could date to the 1970s or 1980s. "Knocking off the zeerust" in this case implies a fiction-remaking process not unlike what my husband did last weekend for an old iron patio table, using some emery paper, a wire brush, and a can of Rustoleum

Knocking off the zeerust . . . from what?

This whole question of zeerust arose because I'm currently reading Lee Killough's 2015 edition of The Doppelgänger Gambit. It's a fresh re-envisioning of her 1979 novel by the same name, published by Ballantine (and well received, at the time). 

From right to left are the 1979 cover for "The Doppelgänger Gambit," the 2015 cover, and a photo of Lee Killough with her miniature schnauzer.
The original 1979 cover of The Doppelgänger Gambit reflected the time it was published. The 2015 cover looks much different. Author Lee Killough masterminded the remake. (Photos courtesy of James Nicoll Reviews, Amazon, and Books We Love).


Early in the 2010s, when I was first thinking about police dogs on a space station, Lee and I had a conversation at one of the many SoonerCons we've both attended. She told me about her research into new, cutting-edge forensics, and a few of the cool things she'd learned.

I'm one of those weird folk who like actual, physical, dead-trees-type books. I've been waiting for her publisher, Books We Love, to come out with a trade paperback, but after five years I figure that's a doomed effort. So I grudgingly caved, and bought the Kindle edition.

Is knocking off the zeerust a good idea?

There's a valid case to be made for leaving "vintage" works as they are. Respecting the author's original vision, and viewing it in its historical context is never wrong. But any number of good reasons do exist for an author to go for a reprint, a revised edition, or even a whole new "remake," as Lee did.

This artwork by Frank Kelly Freas is a dynamic masterwork of its genre: a spacesuited raygun-wielder (or welder?) with four fellow spacewalkers, imagined in 1953--12 years before the first spacewalk.
Some things need no re-imagining. This artwork by Frank Kelly Freas is a dynamic masterwork of its Golden Age Pulp Science Fiction genre. The illustration was created for a story by Leigh Brackett in the September 1953 issue of Planet Stories--12 years before the first spacewalk. (Image courtesy of Scanzen on Tumblr.)


In Lee's case, she felt it was absolutely necessary--and I have to respect her artistic choice. The updates are fascinating. I read the original version not long after I first became aware of it, back in the early 1980s. And yes, in the intervening years it definitely had accumulated some zeerust. It's "near future" science fiction, set in 2091, and thus perilously prone to that kind of thing.

When the rights reverted, she wanted to re-release it, but couldn't live with the zeerust. Remakes can be a huge risk, but sometimes they're worth it. I haven't finished reading this one, so I can't tell you (yet) if I think it was worth it in this case. Although, so far I'm enjoying myself.

Zeerust and Weird Sisters Publishing


The "zeerust" question is relevant to Weird Sisters Publishing. My sister and I plan to re-release several novels by G.'s late husband, Warren C. Norwood. We also plan to dust off several of the novels she wrote in the 1990s, that didn't quite fit what the romance editors were looking for at the time. 

We think all of them are still good books. Sadly, Warren isn't here anymore to defend himself, so his works stand as they are. G. may make some adjustments, but she intends to keep them grounded in the decade when they were written.

Warren C. Norwood, with the decidedly "retro future" cover of his first novel, "An Image of Voices."
Warren C. Norwood never loved the covers he got--but in 1982 a first-time novelist had no say over the images his publisher chose to slap on his books. In Jan's opinion, the best of the lot was the one at right--a stock cover they'd bought beforehand, based on nothing in the story. We hope to do better when we re-issue his books! (Photos courtesy of G.S. Norwood and Amazon.)


And yes, I have a couple of novels that date to the 1980s and 1990s, too. Both are science fiction, and both could stand to have a little zeerust brushed off and be touched up. Both came very close to being published "back in the day,"  but I have no current plans to revisit them. 

No, I'd rather stay focused on Rana Station and the XK9s, for now, thanks!

IMAGE CREDITS: Many thanks to CCNY Libraries, for the still from the movie Metropolis. The photos in the Lee Killough/Doppelgänger Gambit montage are courtesy of courtesy of James Nicoll Reviews, Amazon, and Books We Love. The beautiful reproduction of Frank Kelly Freas's masterful "The Ark of Mars" illustration is courtesy of Scanzen on Tumblr. The photo of Warren C. Norwood is courtesy G. S. Norwood. The cover image for An Image of Voices is courtesy of Amazon.

Monday, November 18, 2019

Playing a long game

The Artdog Quote(s) of the Week 

This post is for everyone who hasn't yet dropped out of NaNoWriMo. And really for everyone who's pursuing a long, hard effort they believe in. Whatever your struggle, you're playing a long game. Persistence is the key.


If you're still hanging in there for NaNoWriMo, you're entering Week Three, today. By now you're probably tired. You may have missed a few days, or fallen short of a few benchmarks you'd set for yourself.

You may have begun to wonder if this is really worth it. Take heart. It is. In any long game, persistence is the key.



Doubts are natural. But doubt is poison.

All writers have doubts. And if you're trying to pile up thousands and thousands of words in a very short period of time time, you're probably having double and triple doubts.

You know what you're writing isn't polished. You hope what you're writing is good. You fear what you're writing is garbage.

It doesn't matter. Not at this point. You're playing a long game, so the key thing you need is persistence.



The road to quality starts here.

Save the heartburn over polish for rewrites. What you're doing right now is simply getting it down in an editable format. It's the essential first step to a finished draft you can be proud of.

Even if much of what you write this month has to be trashed or overhauled, it's a start. It's more than you had written before. It's always easier to rewrite than to write it the first time through.

You're doing hard work, essential work. And you're honoring the long game, where persistence is key. So hang in there.



The long game

If NaNoWriMo is like story structure, then you're entering the crucial third quarter. The second half of Act Two, if that's how you prefer to think of it. You're closing in on the rising action--which means you might be facing a Dark Night of the Soul.

Keep writing, anyway. At the chosen time each day, park yourself in the chair at your desk, in the coffehouse booth, poised over your pad, or wherever you write. Make words happen. Keep writing.

You're playing a long game. Persistence is the key.



NOTE: This post is one of several I've published during this month and last, in honor of National Novel-Writing Month (NaNoWriMo, for short). Others in this series so far include "It's getting on toward time. Are you ready?" "Will you or won't you Na-No-Wri-Mo?" and "An ideal writing space." Stay tuned for more!

IMAGE CREDITS: Many thanks to The Diary Store, for the Vince Lombardi quote; to good ol' BrainyQuote, for the Napoleon Hill graphic; to Life11-Scribble and Scrawl's "10 Quotes on Nurturing Talent," for the quote from the rather elusive Thomas Foxwell Burton (It's possible the name is actually Sir Thomas Fowell Buxton. He was a British Baronet and an abolitionist active in the 18th century); and to Everyday Power, for the illustrated quotes from Avijeet Das and Jim Rohn. I am deeply grateful to all!